System Utility These scripts change basic system features of the game. By using this script you can change what background image will be displayed after a user has saved the game and at another time turned it on once more to continue playing. This script will allow you to set an event switch that will turn on if you are in battle, and turn off if you are not. This script allows you to see how many turns does your states have. It's easy to use. Adds an option window to the GameOver screen.
Uploader: | Magis |
Date Added: | 21 November 2014 |
File Size: | 53.38 Mb |
Operating Systems: | Windows NT/2000/XP/2003/2003/7/8/10 MacOS 10/X |
Downloads: | 18201 |
Price: | Free* [*Free Regsitration Required] |
A very useful script that lets you modify the amount of gold you find base on either the leaders Luck or the battle party as a whole's luck.
RPG Maker VX Ace | Game Dev Unlimited
Weapons can be "long-ranged" acce do the same damage from the back row. Most notably, the paragraph formatting feature allows you to write text without any fear that it will get cut off when it shows up in-game.
This script adds on to the default message system allowing you to use a new escape character to generate an SE whilst displaying text and to have a constant SE play whilst scrolling through text.
Not only can you easily add a command which directly calls a scene, you can also add commands which call common events or which call a particular method the method acd to be defined.
Additionally, this script allows you to modify the damage formula when dual wielding, thus allowing you to, for instance, make the actor's proficiency with dual wielding dependent on the actor's dexterity or some other makre. Preset scripts have been further streamlined, and the structure is now easier to modify.
New website coming soon.
This script lets you forbid specified actors from equipping a specific weapon or armor. This script allows your enemy battlers to be animated during battle. This script allows you to increase or decrease the maximum amount of gold the party can hold.
This should work with any font and it is designed to recognize most message codes that are added, even by unrelated scripts. If the actor is not promoted they will not be able to gain any more exp.
This script changes the way gauges are drawn. When configured, this script allows for randomly selected battlers, to give more variation to your enemies.
RPG Maker VX Ace 1.01a Setup.rar
This is only my second script so please give me feedback, suggestions, or any problems you might have. You can and should change that if you want this feature.

Since too many windows could overlap with the command window, this script also allows you to set a row max for the command window so that you need to scroll the window down to see the other commands.
Therefore, pay close attention to the instructions both here and in the Editable Regions.
RPG Maker VX Ace a
Collision sound only works for the Player, it does not play for other events if they try to walk into something they shouldn't. You also will be able to use arrow keys like you would normally, but this allows people to use the one they prefer the most. The major overhaul in 1.
This script allows you to set the maximum number of any item that the party can hold at any given time on an individual basis. The battle hud is also created to enhance battle visibility for the game. This script makes it so that you can customize what skill is invoked when a weapon is used. This script allows you modify one event's self-switch from another event.
The item list is controlled differently. This script allows you to set an animated parallax background by having multiple frames and switching between them at a user-defined speed. Newly obtained items are displayed at the bottom of the item menu and are not automatically sorted. There are still a lot of updates to be made. The debugging only works in test mode, for obvious reasons.
You can enter this map at any time, and so you want the random encounters to reflect what level the hero party is. This script is an extention of my conditional checks script. This is useful, for instance, for when you want to instantly change the tone when transferring to a different map, or really for any other change that you want to take place instantly.
The Bonus Item is only available if the certain computer time is achieved and a certain switch is turned on. Made for Roguelike-type games, this script enables you to easily create a random shop.
Комментарии
Отправить комментарий